User-generated content is everywhere: photos, videos, news, blogs, art, music, and every other type of digital media on the Social Web. Games are no exception. From strategy games to immersive virtual worlds, game players are increasingly engaged in creating and sharing nearly all aspects of the gaming experience: maps, quests, artifacts, avatars, clothing, even games [...]
Posts Tagged ‘multistrategy learning’
1 May
Learning and Joint Deliberation through Argumentation in Multi-Agent Systems
We present an argumentation framework for learning agents (AMAL) designed for two purposes: (1) for joint deliberation, and (2) for learning from communication. The AMAL framework is completely based on learning from examples: the argument preference relation, the argument generation policy, and the counterargument generation policy are case-based techniques. For joint deliberation, learning agents share [...]
1 Jan
Case-Based Learning from Proactive Communication
We present a proactive communication approach that allows CBR agents to gauge the strengths and weaknesses of other CBR agents. The communication protocol allows CBR agents to learn from communicating with other CBR agents in such a way that each agent is able to retain certain cases provided by other agents that are able to [...]
1 Sep
Experiments with Reinforcement Learning in Problems with Continuous State and Action Spaces
A key element in the solution of reinforcement learning problems is the value function. The purpose of this function is to measure the long-term utility or value of any given state. The function is important because an agent can use this measure to decide what to do next. A common problem in reinforcement learning when [...]
15 May
A Functional Theory of Creative Reading: Process, Knowledge, and Evaluation
Reading is a complex cognitive behavior, making use of dozens of tasks to achieve comprehension. As such, it represents an important aspect of general cognition; the benefits of having a theory of reading would be far-reaching. Additionally, there is an aspect of reading which has been largely ignored by the research, namely, reading appears to [...]
1 Feb
Continuous Case-Based Reasoning
Case-based reasoning systems have traditionally been used to perform high-level reasoning in problem domains that can be adequately described using discrete, symbolic representations. However, many real-world problem domains, such as autonomous robotic navigation, are better characterized using continuous representations. Such problem domains also require continuous performance, such as on-line sensorimotor interaction with the environment, and [...]
1 Jan
Learning Adaptive Reactive Controllers
Reactive controllers has been widely used in mobile robots since they are able to achieve successful performance in real-time. However, the configuration of a reactive controller depends highly on the operating conditions of the robot and the environment; thus, a reactive controller configured for one class of environments may not perform adequately in another. This [...]